A different Rein like Spd/Def Rein could be used if lowering foe’s Spd is preferable, such as if she’s attacking fast blue units and would not otherwise activate Mermaid Bow ’s Spd condition. The C skill is flexible, with Def/Res Rein being a good option that increases Hinoka’s damage regardless of whether she’s targeting Def or Res.While this disables Hinoka’s ability to follow-up attack when initiating combat, avoiding counters from foes like Brave Hector is extremely useful. Windsweep is also a great option that denies counterattacks from any sword, lance, axe, bow, dagger, or beast unit that has less Spd than Hinoka when she attacks. S/D Far Trace does not exist at time of writing, and would be a similarly good option. A/D Far Trace may be a superior option if Hinoka is facing foes using Mystic Boost, as she is forced to target Def even if it is higher than the foe’s Res. S/R Far Trace is a solid choice that helps Hinoka double and activate her weapon condition, while also lowering her foe’s Res and thus potentially increasing her damage so long as the “targets lower of foe’s Def or Res” condition is active. There are multiple great choices of B slot.HP, -Def, and -Res are all solid choices of bane that do not impact Hinoka’s performance much, with -Res being perhaps the best because she should rarely be taking counterattacks from magic foes, whereas there are many high-Def physical blues that can survive two strikes and counterattack. The ideal boon is either +Atk or +Spd, +Atk helps Hinoka defeat bulkier foes while +Spd helps her follow-up and activate her weapon condition against fast blue units.Deadeye is another good option with slightly longer cooldown that ignores foe’s non-Special-based damage reduction when it activates. Moonbow is a good choice of Special, as its cooldown is low and its extra damage helps Hinoka against foes with high Def or Res that she might otherwise struggle to KO.Mermaid Bow has a variety of effects that make it a solid weapon against armors and fliers and amazing against most blue units, striking twice against blues when she initiates, is above 25% HP, and has higher Spd than her foe.Hinoka’s statline and weapon make her great at a player-phase offensive build.Passive B: S/R Far Trace / Windsweep / flexible
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